Built only for FSX SP2 and Acceleration, the Panther has '2' highly detailed virtual cockpit complete with 3d gauges, authentic textures and a whole range of historically-accurate features.
Watch and listen as countless animations and sound effects bring the mighty J48 engine to life. Flyfast paced bombing sorties or fire rockets and machine guns at the enemy whilst the accurate flight dynamics adapt to the ever-changing situation!
About the F9F Panther
Emerging from World War II as one of the most potent fighting arms on the planet, the US Navy recognized that the day of the piston-engine fighter was drawing to a close. Having supplied the fleet with the Tigercat and Bearcat, Grumman began design work on a carrier-based fighter to rival the McDonnell FH-1 Phantom.
A conventional design with straight wings and excellent low speed characteristics, the first of 567 F9Fs reached the fleet in 1949 powered by two Rolls-Royce Nene engines providing 5,000 pounds of thrust.They were none too soon. On August 6, 1950, Panthers were the first carrier jets to see action in Korea and performed almost half of all attack missions for the Navy and Marine Corps. Armament included four 20mm cannon plus two bombs or an assortment of rockets. Among the major Panther variants were the F9F-2B, a modified ground attack version with hardpoints for underwing stores; the F9F-5, the most numerous model, of which 616 were built; and the F9F-5P, an unarmed photo-surveillance version. A swept-wing model, the F9F-6 Cougar with higher speeds, would enter service in late 1951.
As with every VertigoStudios aircraft, it is gorgeously constructed, inside and out, down to the last rivet.
2 x models included, F9F-5 and F9F-5P
Designed and built by the book.
Comes complete with a comprehensive PDF manual.
3D ‘Sound Cone’ Technology with an amazing sound set, engineered using authentic Pratt &
Whitney J48 recordings.
Every object or function creates a realistic noise!
Tru3D dynamic load editor that will affect aircraft weights on the fly.
DirectX 10 compatible models complete with virtual cockpit self-shadowing.
Systems and Tru3D gauges for ultimate realism taken beyond what's available by default.
Tru3D Instrumentation for the ultimate smooth flying experience.
Tru3D gauge lighting brings the instruments to life at night!
Fully customised lighting control system, including individually created night-lighting effects.
V-studios customised high-resolution materials give the most realistic appearance to the aeroplane, whilst being optimised for great performance!
6 historically accurate and detailed paint schemes.
Fuel delivery system is accurately simulated.
Fuel Tip Tank Dumping system.
2D Pop-ups, Configuration Editor, GPS and Radio.
Realistic canopy operation and animation.
Fully operable weapons pack with multiple munitions, including guns, bombs and rockets!
Light bloom on glass and shiny materials.
Exciting custom-made effects.
A configuration editor is provided in-game to allow the F9F to be totally customised and readied for any mission! Ammunition can be loaded by the round, with each unit affecting the weight individually. Weights are accurate to the weapon type, with cannon rounds weighing more than the machine gun!
Every object configured via the editor will affect the weight and performance of the F8F in real-time. Rockets and bombs can be deployed with a realistic after-effect exerted upon the aeroplane!
Many specific features of the editor include:
Chocks – wheel chocks can be select using this option.
Covers – a canopy cover with tie-down blocks can be displayed using this option.
Pilot – the pilot can be hidden or displayed using this option.
Rockets – rockets can be attached and hidden which allow for firing.
Bombs – the bombs can be attached and hidden which allow for releasing.
External fuel tanks, available on both models, although in reality never carried on the F9F-5, and only rarely on the F9F-5P
Guns – Guns can either be displayed or hidden which also allow for firing.
Ammunition – can be added or removed depending on the given situation
Recommended System Requirements
Flight Simulator X – SP2 or acceleration
2.8 GHz CPU
256mb Graphics Card
600mb available hard disc space
Terrific details. Flys like the real thing. Only when on the ground the Front wheel does not touch the vertual surface, this spoils the whole effect of an otherwise beautifully detaild F9F-5. Even Handles like the real thing. I know. Second faults I cannot get the Rockets to fire on time ..Tried everything.. They some times go off delayed minutes lafter they have been triggered. The Bombs can only be offloaded with the leaver.. But some times if you pull the leaver without the bombs loaded you still hear the sound of them leaving. This spoils the whole thing. I find the Sounds unreal, as if it was recorded at an airport. I must add I enjoy flying it and throwing it around the sky. That,s for real and I enjoy the challange (so far without failure) of doing a low-slow-pass at around 100kts with the Dive brakes and on full flaps. -FlightSim
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This product was added to our catalog on Monday 16 May, 2011.