RAAF Base Scherger Scenery for FSX
RAAF Base Scherger (ICAO: YBSG) is the newest of the Royal Australian Air Force's three 'bare bases', completing a chain of bases across Australia's 'Top End'. Located 26 kilometers (16 miles) east of Weipa on the western side of Cape York Peninsula in Queensland. The base -- named in honor of Air Chief Marshal Sir Frederick Scherger, who served in the Top End region during World War II -- was opened on 5 August 1998. Read more...
- Media Format
- Immediate Download
- Microsoft Flight Simulator X inc. Steam Edition
- File size
- 20 MB
- Team SDB
As a 'bare base' Scherger's role is to provide the RAAF and other services with the necessary infrastructure to be activated with little or no notice as staging platforms for air attacks against an invading force.
The base has facilities for 400 personnel in fixed accommodations, 1,000 personnel in tents and about 40 aircraft. It is normally only manned by four Air Force personnel who are responsible for caretaker duties. During peacetime RAAF Base Scherger hosts, on average, one major exercise per year in which the base is fully activated through the arrival of RAAF units based elsewhere in Australia.
RAAF Base Scherger is a 13,000 acre air force bare base. It has a 10,000 foot runway, and minimal permanent facilities capable of expansion for exercises and operations. It is a planned forward operating base for F-35 joint strike fighters.
In October 2010, the Scherger Immigration Detention Centre was opened at Scherger providing accommodation for 300 single adult males. The facility was closed in 2014.
The Team SDB version of Scherger depicts a pre-2000 ìwhat ifî scenario with British Aerospace TSR2 aircraft that might have been in use had the program and contract gone through.
The scenery consists of:
- Full complement of hangars and support buildings
- Operational night lighting
- AI TSR2, C-130, Mirage IIIO, and Twin Otter aircraft
- AI aircraft painted to represent assigned aircraft
- Departing and arriving AI aircraft all through the day
The static aircraft and AI densities are scalable to suit most systems.
Note: The AI aircraft are not "flyable" and along with the static models may not be compatible with DX10
- Windows XP w/SP2, Windows Vista, Windows 7, or Windows 8
- Microsoft Flight Simulator X - Acceleration
- Microsoft Flight Simulator X Gold
- Dovetail Games FSX-SE
- CPU 2.4Ghz or better
- 2Gb RAM Minimum
- 512 MB DX9 or DX10 Graphics Card or better
- 20MB for download, 120MB for installation
- DX9 compatible but NOT guaranteed compatible with DX10 Preview
About Team SDB
Team SDB, a joint effort from developers based in the UK and USA but primarily consisting of Mike Dews in the UK and Frank Safranek in the USA have been developing flight simulator scenery add-ons for over a decade. Originally beginning with work published by Alphasim (Phil Perrott) also known for Virtavia, they now release independantly.
Team SDB generally focus on UK/US airfields, airbases and military precenses and bring them to life as scenery add-ons in the simulators. They have released many titles that have been well received by the community compatible with a range of simulators such FS2004, FSX and Prepar3D. They also have other projects releases such as aircraft carrier add-ons compatible with the latest sims.
Team SDB also hope to remaster and release their scenery add-on portfolio for the new Microsoft Flight Simulator (MSFS) 2020 release.
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